Roblox Graphics Fast Flags

Rendering, shadows, lighting, textures, meshes, and overall visual quality. 1,103 flags total — 171 of them from the curated stable set.

CSGLevelOfDetailSwitchingDistanceintegerCSGLevelOfDetailSwitchingDistanceL12integerCSGLevelOfDetailSwitchingDistanceL23integerCSGLevelOfDetailSwitchingDistanceL34integerDebugForceMSAASamplesintegerDebugFRMQualityLevelOverrideintegerDebugGraphicsPreferD3D11booleanDebugLimitMinTextureResolutionWhenSkipMipsintegerDebugSkyGraybooleanDebugTextureManagerSkipMipsbooleanDFFlagDoNotSkipMipsBasedOnSystemMemoryPSbooleanFFlagRenderGpuTextureCompressorbooleanFFlagRenderInitShadowmapsbooleanFFlagRenderUseTextureManager224booleanFIntFRMMaxGrassDistanceintegerFIntFRMMinGrassDistanceintegerFIntRenderLocalLightFadeInMsintegerFIntRenderLocalLightUpdatesMaxintegerFIntRenderLocalLightUpdatesMinintegerFIntRenderMaxShadowAtlasUsageBeforeDownscaleintegerFIntRenderMeshOptimizeVertexBufferintegerFIntRenderShadowIntensityintegerFIntRenderShadowmapBiasintegerFIntTerrainOTAMaxTextureSizeintegerApplyHSRAlwaysVisibleDatabooleanBatchThumbnailLimitintegerBatchThumbnailMaxExponentialRetriesintegerBatchThumbnailMaxReqestsintegerBatchThumbnailMaxWaitMsintegerBatchThumbnailMinWaitMsintegerBatchThumbnailResultsSizeCapintegerBloomFrmCutoffintegerCameraMaxZoomDistanceintegerDebugFRMOptionalMSAALevelOverrideintegerDebugGraphicsPreferD3D11FL10booleanDebugGraphicsPreferOpenGLbooleanDebugGraphicsPreferVulkanbooleanDebugLightgridCPUForceSyncbooleanDebugLightGridShowChunksbooleanDebugSSAOForcebooleanDFFlagAddImageTranslationContentVariantTypebooleanDFFlagAddTranslationDisplayModebooleanDFFlagAntiAliasRotatedRects2booleanDFFlagBaseWrapVerticesModifiedbooleanDFFlagBaseWrapVerticesModifiedArgumentbooleanDFFlagBatchThumbnailEnableAnyWebPbooleanDFFlagBetterNameplateRaycastsbooleanDFFlagBucketWorldSpaceStrokeSizebooleanDFFlagCaptureUseNewBitrateFormulabooleanDFFlagClampMeshExtentsSizeintegerDFFlagCreateMeshPartAtRuntimebooleanDFFlagDelayGdiPlusInitbooleanDFFlagDisableVideoEncodeForMetaQuestbooleanDFFlagDontRenderTextStrokeThicknessZerobooleanDFFlagDynamicTextureManagerMarkAppearanceDirtybooleanDFFlagDynamicTranslationShadowModeEnabledbooleanDFFlagEditableMeshSkinningEnabledCollectDatabooleanDFFlagEnablePerfRenderStatsCollection2booleanDFFlagEnableTexturePreloadingbooleanDFFlagFacialAnimationStreaming2boolean

Showing the first 60 stable flags. See all 1,103 in the full database.

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