DebugFRMQualityLevelOverride

integerGraphicsStable

What it does

Non-dynamic counterpart of the FRM quality override.

Value

Accepts:1–21 · 1 pins the renderer to its lowest tier
{
  "DebugFRMQualityLevelOverride": "1"
}

This is the real value used by a human-verified list on this site.

Used by: Potato Graphics

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