DebugTextureManagerSkipMips

booleanGraphicsStable

What it does

Non-dynamic counterpart of the skip-mips setting.

Value

Accepts:0–8 · higher skips more mip levels, blurrier and cheaper
{
  "DebugTextureManagerSkipMips": "8"
}

This is the real value used by a human-verified list on this site.

Used by: Potato Graphics

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