Roblox Physics Fast Flags

Physics simulation, collision detection, and solvers. 288 flags total — 86 of them from the curated stable set.

AcceleratorUpdateOnPropsAndValueTimeChangebooleanDebugRestrictGCDistanceintegerDebugSimPrimalStiffnessMaxintegerDebugSimPrimalStiffnessMinintegerDFFlagAcceleratorUpdateOnPropsAndValueTimeChangebooleanDFFlagAddPhysicsCollisionDataReceivedStatsThrottlebooleanDFFlagAirControllerUpdateUpDirectionbooleanDFFlagApplyModelScaleToCageChecksbooleanDFFlagAuroraSimulationCallbacksUseSyncdTimebooleanDFFlagAvatarJointUpgradeSetMaxTorquebooleanDFFlagCheckLCCageDeformDistintegerDFFlagCheckMaxCageDistanceintegerDFFlagControllerManagerAdjustToVariableDtbooleanDFFlagCoreStrengthIsImportantbooleanDFFlagDebugForceHumanoidSimulateAlwaysbooleanDFFlagDebugHumanoidUseMeshCollisionFidelitybooleanDFFlagFixFreefallbooleanDFFlagFixHastefulDegenerateDetectionbooleanDFFlagFixHeightmapThreadSafetybooleanDFFlagFixHumanoidRootPartRaycastsbooleanDFFlagFixPartParentedToCharacterModelbooleanDFFlagFixRegisterMotorsbooleanDFFlagGcOnlyRegionFixbooleanDFFlagHastefulHullResetbooleanDFFlagHighAspectRatioBuoyancyFixbooleanDFFlagHumanoidMassPropertiesNewLocation2booleanDFFlagHumanoidOnlyStepInWorkspacebooleanDFFlagHumanoidReplicateSimulated2booleanDFFlagHumanoidReplicateSimulated2TurnOffLocalStatebooleanDFFlagHumanoidSimWorldbooleanDFFlagInfiniteRadiusSkipRegionsbooleanDFFlagInterpolationSelfHealingResetFixbooleanDFFlagInterpolationUseSelfHealingbooleanDFFlagJointIrregularityOptimizationbooleanDFFlagMatrixFromEulerPerfbooleanDFFlagNavigationRaycastHigherCostDetectionbooleanDFFlagNavigationUseOffsetPointIfNoIntersectionbooleanDFFlagNewRaycastParamsFiltersbooleanDFFlagNoMinimumSwimVelocitybooleanDFFlagNoTerrainForGetPartsInPartbooleanDFFlagOCFixClipPolyPrecisionErrorbooleanDFFlagPhysicsSenderCastsLayOnHandsbooleanDFFlagPhysicsSkipNonRealTimeHumanoidForceCalc2integerDFFlagPhysicsUseParallelBroadphasebooleanDFFlagPreventReturnOfElevatedPhysicsFPSbooleanDFFlagRefactorLevitationConstraintConstantsbooleanDFFlagRefactorPinSetStateHandlingbooleanDFFlagRefactorSwimControllerMaxForcesbooleanDFFlagRemovedClumpsSkipTreeTraversalbooleanDFFlagSAuthFixResimulationAnimationSlowdownbooleanDFFlagSAuthLocallyCompressPVsbooleanDFFlagSAuthLocallyCompressPVsIncludeCofmPVbooleanDFFlagSAuthLocallyCompressPVsSolverbooleanDFFlagSet2DMeshScaledInertiaToFixedValuebooleanDFFlagSimActivateLinearVelocityReactionForceEnabledbooleanDFFlagSimAeroFillCachePrimalbooleanDFFlagSimAeroSkipAeroStrengthbooleanDFFlagSimClampInertiaOnRead3booleanDFFlagSimCSG3DCDStatsbooleanDFFlagSimCSG4UseOperationGraphEvaluateCouldUseLAR2boolean

Showing the first 60 stable flags. See all 288 in the full database.

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