DFFlagPhysicsSkipNonRealTimeHumanoidForceCalc2

integerPhysicsStable

Naming prefix DFFlag — see what the FFlag/DFFlag/FInt/DFInt prefixes mean.

What it does

Controls how many non‑real‑time humanoid force calculations are skipped.

Value

Accepts:whole number · exact range not documented
{
  "DFFlagPhysicsSkipNonRealTimeHumanoidForceCalc2": "0"
}

Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.

Browse more in Physics or the full Fast Flags database.