FIntRenderEnableGlobalInstancingD3D11Percent

integerGraphicsStable

Naming prefix FInt — see what the FFlag/DFFlag/FInt/DFInt prefixes mean.

What it does

Sets the percentage of frames where global instancing is enabled in D3D11.

Value

Accepts:whole number · exact range not documented
{
  "FIntRenderEnableGlobalInstancingD3D11Percent": "0"
}

Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.

Browse more in Graphics or the full Fast Flags database.