FIntRenderDx11LowEndCoreCount

integerGraphicsPCLinuxStable

Naming prefix FInt — see what the FFlag/DFFlag/FInt/DFInt prefixes mean.

What it does

Defines the core count threshold for low-end DirectX 11 rendering.

Value

Accepts:whole number · exact range not documented
{
  "FIntRenderDx11LowEndCoreCount": "0"
}

Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.

Browse more in Graphics or the full Fast Flags database.