DFFlagEnableNetStackEphemeralEarlyPubKeyPlayerClientLoading

booleanInternetPCLinuxStable

Naming prefix DFFlag — see what the FFlag/DFFlag/FInt/DFInt prefixes mean.

What it does

Uses an early ephemeral public key for player client loading in the network stack.

Value

Accepts:"True" or "False"
{
  "DFFlagEnableNetStackEphemeralEarlyPubKeyPlayerClientLoading": "True"
}

Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.

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