Methodology
How every flag on this site is sourced, labeled, and kept up to date. Last data refresh: .
Stable vs. potentially unstable
Stable flags come from Masterstrap/All-Fast-Flags, a curated set of flags known to be safe and useful for a player to apply. Everything else in the database is potentially unstable — pulled from the full engine dump tracked by MaximumADHD/Roblox-FFlag-Tracker. These are real, currently-live flags, but untested here — they may do nothing, break rendering, or stop the client from launching. That tracker is also how we detect when a flag is removed (marked deprecated) and confirm which platforms a flag is actually live on.
Where descriptions come from
Some descriptions are hand-written from a flag's real, observed behavior in a preset or a documented source. The rest are generated by a model from the flag's name, type and category alone — it has no source to check against, so treat any description as a reasonable inference, not a guaranteed fact. A flag with neither is shown as Undocumented: we explicitly refuse to guess rather than publish a plausible-sounding fabrication.
Devices and tool support
Device tags reflect which platforms a flag is confirmed live on, cross-referenced against the tracker above. Tool risk ratings on /tools are our own assessment of account-consequence risk, based on what each tool actually does (packaged config vs. script execution, allowlist-only vs. full access) — not a claim about malware.
What we don't do
No fabricated user reviews, ratings, or bylined authorship. No invented flag behavior. Nothing here is official Roblox documentation. Found something wrong? See how to reach us.