WaitOnRecvFromLoopEndedMS
What it does
Specifies milliseconds to wait after the receive loop ends.
Value
Accepts:format not documented
{
"WaitOnRecvFromLoopEndedMS": ""
}Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.
Related Other flags
Browse more in Other or the full Fast Flags database.