MeshContentProviderForceCacheSize

unknownMemory/CacheStable

What it does

Forces the mesh content provider to use a specific cache size.

Value

Accepts:format not documented
{
  "MeshContentProviderForceCacheSize": ""
}

Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.

Browse more in Memory/Cache or the full Fast Flags database.