FFlagUGCValidateAssetTextureLimitsCPP
Naming prefix FFlag — see what the FFlag/DFFlag/FInt/DFInt prefixes mean.
What it does
Enforces texture size limits on assets using C++ validation.
Value
Accepts:"True" or "False"
{
"FFlagUGCValidateAssetTextureLimitsCPP": "True"
}Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.
Related Memory/Cache flags
Browse more in Memory/Cache or the full Fast Flags database.