FFlagTextureManager2ConsistentCalcAndSetResidency

booleanOtherPCLinuxStable

Naming prefix FFlag — see what the FFlag/DFFlag/FInt/DFInt prefixes mean.

What it does

Controls consistent calculation and setting of texture residency in TextureManager2.

Value

Accepts:"True" or "False"
{
  "FFlagTextureManager2ConsistentCalcAndSetResidency": "True"
}

Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.

Browse more in Other or the full Fast Flags database.