FFlagInternalExportGetHumanoidMaterialsFromRenderer2

booleanOtherStable

Naming prefix FFlag — see what the FFlag/DFFlag/FInt/DFInt prefixes mean.

What it does

Retrieves humanoid materials from the renderer in internal export.

Value

Accepts:"True" or "False"
{
  "FFlagInternalExportGetHumanoidMaterialsFromRenderer2": "True"
}

Example value only — the exact accepted range isn't documented by Roblox, so test before relying on it.

Browse more in Other or the full Fast Flags database.